Animating in MODO comes naturally as the modeling and animation tools work hand in hand. The same tools used in modeling are directly leveraged in the animation system. As you create in MODO, time is just another dimension for you to draw upon. Use MODO to create precise mechanical animations or fully articulated skinned characters.
Modo is a professional-grade 3D animation software package with great features for modeling, sculpting and painting 3D models. However, unlike more traditional animation software, modo adopts a unique design strategy to minimize the number of necessary tools in order to run more efficiently. The results of this design effort are evident – modo's tool pipeline feature allows for a smaller and more economical toolset with a high level of control over tool behavior for maximum customization. This unusual workflow makes modo an interesting alternative to the leading 3D modeling software packages on the market.
One of modo's greatest advantages is the memory economy – it can run at full speed on weaker machines than most of its competitors, thanks to the minimal toolset. A small toolbox might seem like a disadvantage, but it is not necessarily a bad thing: You can customize tools with the tool pipeline feature to produce varied behaviors that compensate for their natively small number. You can also save these tool presets for future use, resulting in a workflow that is a perfect custom fit for you. It might be alienating for users who are accustomed to the massive toolsets found in the leading 3D animation software packages, but the unique approach certainly comes with advantages of its own.
Models made in modo are highly exportable to other applications, which is great for large projects where many different software packages must collaborate. Another consequence of modo's small toolset is a simple and approachable interface that you can get started with right away. The learning curve is nevertheless quite steep – especially if you want to master modo's tool pipeline.
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